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(atari flashback)
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{{Infobox
{{Infobox
|title=Battlezone
|title=Battlezone
|image=Battlezone arcade front.jpg
|image=Battlezone flyer.jpg
|developer=[[Atari]]
|developer=[[Atari]]
|publisher=[[Atari]]
|publisher=[[Atari]]
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|designer=Ed Rotberg, Owen Rubin, Roger Hector
|designer=Ed Rotberg, Owen Rubin, Roger Hector
|released={{rd|1980}}
|released={{rd|1980}}
|genre={{c|Artillery}}
|genre=First-person [[shooter]]
|systems=[[Arcade]], [[Atari 2600]], [[VIC-20]], [[Sinclair ZX Spectrum]], [[Atari ST]], [[Atari 8-bit]], [[Atari Lynx]], [[Xbox 360]], [[Atari Flashback]]
|systems=[[Arcade]], [[Atari 2600]], [[VIC-20]], [[Sinclair ZX Spectrum]], [[Atari ST]], [[Atari 8-bit]], [[Atari Lynx]], [[Xbox 360]], [[Atari Flashback]]
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|E}}
|ratings={{ESRB|E}}
}}
}}
 
{{game disambig|the [[1980]] [[Atari]] [[arcade]] game|the [[1998]] [[Activision]] [[Windows]] game|[[Battlezone (Activision)]]}}
{{game disambig||the [[1998]] [[Windows]] game by [[Activision]]|[[Battlezone (Activision)]]}}
{{marquee|Battlezone marquee.jpg}}
{{marquee|Battlezone marquee.jpg}}


'''Battlezone''' is a game created and published by [[Atari]] in [[1980]] for the [[Arcade]]. It was later ported to many other platforms and was included in several compilations. Common play in the US could run from 25 cents to a dollar per game, depending on machine setting. The typical setting is for 25 cent play, with three tanks.
'''Battlezone''' is a first-person [[shooter]] arcade game which was released by [[Atari]] in [[1980]]; it utilizes one Motorola M6502 (running at 1.512 MHz), with a Pokey sound chip running at that same speed, and a custom DAC. It was later ported to several other systems, and was included in several compilations - and common play in the U.S. can range from $0.25 to $1 per game (depending on how the cabinet is set). The default setting is $0.25 play with three lives and two bonuses at 15,000 and 100,000 points.


{{Continue Nav}}
{{Continue Nav}}


The game is played on a plain with a mountainous horizon featuring a memorable erupting volcano, distant crescent moon, and various geometric solids (in vector outline) like pyramids and blocks. The player views the screen, which includes an overhead radar view to find and destroy the rather slow tanks, or the faster moving supertanks. Saucer-shaped UFOs and guided missiles occasionally appear for a bonus opportunity. The saucers differ from the tanks in that they do not fire upon the player, and do not appear on radar. The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself.
==Introduction==
The action takes place on a plain with a mountainous horizon featuring an erupting volcano, a distant crescent moon, and various geometric solids (in vector outline) like cuboids, cubes and pyramids; the player views the screen (which includes an overhead radar view!), to find and destroy the rather slow tanks, or the faster-moving supertanks. Flying saucers and guided missiles occasionally appear for a bonus opportunity - and the saucers differ from the tanks in that they do not fire upon the player, and do not appear on the radar (but their appearance is signified by a "hovering" sound!). The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself.


<gallery>
<gallery>
File:Battlezone flyer.jpg|Arcade flyer.
File:Battlezone arcade front.jpg|Upright arcade cabinet.
File:Battlezone appleII cover.jpg|AppleII cover art.
File:Battlezone cocktail cabinet.jpg|Cocktail arcade cabinet.
File:Battlezone appleII cover.jpg|Apple II version cover art.
</gallery>
</gallery>
{{ToC}}
{{ToC}}


[[Category:Artillery]]
[[Category:Shooter]]
[[Category:First-person shooter]]
[[Category:Arcade]]
[[Category:Arcade]]
[[Category:MAME]]
[[Category:MAME]]

Revision as of 10:30, 30 January 2016

Template:Infobox

This guide is for the 1980 Atari arcade game. For the 1998 Activision Windows game, see Battlezone (Activision).
Battlezone marquee

Battlezone is a first-person shooter arcade game which was released by Atari in 1980; it utilizes one Motorola M6502 (running at 1.512 MHz), with a Pokey sound chip running at that same speed, and a custom DAC. It was later ported to several other systems, and was included in several compilations - and common play in the U.S. can range from $0.25 to $1 per game (depending on how the cabinet is set). The default setting is $0.25 play with three lives and two bonuses at 15,000 and 100,000 points.

Template:Continue Nav

Introduction

The action takes place on a plain with a mountainous horizon featuring an erupting volcano, a distant crescent moon, and various geometric solids (in vector outline) like cuboids, cubes and pyramids; the player views the screen (which includes an overhead radar view!), to find and destroy the rather slow tanks, or the faster-moving supertanks. Flying saucers and guided missiles occasionally appear for a bonus opportunity - and the saucers differ from the tanks in that they do not fire upon the player, and do not appear on the radar (but their appearance is signified by a "hovering" sound!). The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself.

Table of Contents

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