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(info from http://en.wikipedia.org/w/index.php?title=Age_of_Empires_%28video_game%29&action=history)
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{{Header Nav|game=Age of Empires|num=0}}
{{Header Nav|game=Age of Empires|num=0}}
{{Infobox
{{Infobox
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|developer=[[Ensemble Studios]]
|developer=[[Ensemble Studios]]
|publisher=[[Microsoft Game Studios]]
|publisher=[[Microsoft Game Studios]]
|released={{rd|1996|October 26}}
|engine=[[Genie Engine]]
|version=1.0c
|released={{us|1997|October 15}}{{uk|1998|February 2}}
|genre=[[RTS]]
|genre=[[RTS]]
|systems=[[Windows]], [[Mac OS]]
|systems=[[Windows]], [[Mac OS]], [[Windows Mobile]]
|modes=[[Single player]], [[Multiplayer]]
|requirements={{pcreq|cpu=90|ram=16|hdd=90|vram=1}}
|requirements={{pcreq|cpu=90|ram=16|hdd=90|vram=1}}
|ratings={{ESRB|T}}
|ratings={{ESRB|T}}{{OFLC old|G8}}
|expansion=[[Age of Empires: The Rise of Rome]]
|expansion=[[Age of Empires: The Rise of Rome|The Rise of Rome]]
|followed by=[[Age of Empires II: The Age of Kings]]
|followed by=[[Age of Empires II: The Age of Kings|Age of Empires II]]
|series=Age of Empires
|series=Age of Empires
}}
}}
{{Series disambig}}
{{Series disambig}}


'''Age of Empires''', abbreviated to AoE or AOE, is a history-based real-time strategy computer game released in [[1997]]. Developed by [[Ensemble Studios]] and published by [[Microsoft]], the game uses the Genie engine, the same 2D sprite-based game engine used by [[Age of Empires II: The Age of Kings]] and [[Star Wars: Galactic Battlegrounds]]. The game allows the user to play as the leader of a historical tribe or civilization from the Stone Age up until the Iron Age.
'''Age of Empires''' (often abbreviated to '''AoE''' or '''AofE'''), is a history-based [[real-time strategy]] computer game released in [[1997]]. Developed by [[Ensemble Studios]] and published by [[Microsoft]], the game uses the [[Genie Engine|Genie]], a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, (Stone Age, Tool Age, Bronze Age, and Iron Age) gaining access to new and improved units with each advance.
 
Originally touted as [[Civilization]] meets [[Warcraft]], some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, [[Age of Empires: The Rise of Rome]] was released in [[1998]]. Both the original Age of Empires and the [[expansion pack]] were later released as "the Gold Edition".


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Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To assure victory, the player must gather resources in order to pay for new units, buildings and more advanced technology. Resources must also be preserved, as no new resources become available as the game progresses, meaning, if you cut a tree down, the tree will not come back.
Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. The civilizations are sorted into four distinct architectural styles, based on East Asian, Mesopotamian, Egyptian and Greek architecture, which determine their in-game appearance.
A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), the Tool Age (Neolithic/Chalcolithic), the Bronze Age and the Iron Age. Advancement between ages is researched at the Town Center, and each advancement brings the player new technologies, weapons, and units.


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{{Age of Empires}}
[[Category:Microsoft Game Studios]]
[[Category:Microsoft Game Studios]]
[[Category:RTS]]
[[Category:RTS]]
[[Category:Ensemble Studios]]
[[Category:Ensemble Studios]]
[[Category:Genie Engine]]
[[Category:Windows]]
[[Category:Windows]]
[[Category:Mac OS]]
[[Category:Mac OS]]
[[Category:Windows Mobile]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 22:07, 4 September 2009

Template:Infobox

Template:Series disambig

Age of Empires (often abbreviated to AoE or AofE), is a history-based real-time strategy computer game released in 1997. Developed by Ensemble Studios and published by Microsoft, the game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, (Stone Age, Tool Age, Bronze Age, and Iron Age) gaining access to new and improved units with each advance.

Originally touted as Civilization meets Warcraft, some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, Age of Empires: The Rise of Rome was released in 1998. Both the original Age of Empires and the expansion pack were later released as "the Gold Edition".

Template:Continue Nav

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To assure victory, the player must gather resources in order to pay for new units, buildings and more advanced technology. Resources must also be preserved, as no new resources become available as the game progresses, meaning, if you cut a tree down, the tree will not come back.

Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. The civilizations are sorted into four distinct architectural styles, based on East Asian, Mesopotamian, Egyptian and Greek architecture, which determine their in-game appearance.

A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), the Tool Age (Neolithic/Chalcolithic), the Bronze Age and the Iron Age. Advancement between ages is researched at the Town Center, and each advancement brings the player new technologies, weapons, and units.

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