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{{nihongo|'''Heavy Rain'''|HEAVY RAIN(ヘビーレイン)}} is a [[PlayStation 3]] video game, developed by French studio [[Quantic Dream]]. The game was directed by Quantic Dream's founder and CEO David Cage, who also wrote and directed the studio's two previous games, [[Omikron: The Nomad Soul]] and [[Fahrenheit]]. The game was released in February of [[2010]], worldwide. Downloadable content for the game, titled The Heavy Rain Chronicles, involve other stories with the Heavy Rain characters, before or after the events of the main game. Originally planned for a simultaneous release with the game, the first chronicle, The Taxidermist, was delayed until [[March 4]], 2010 everywhere but the UK due to technical difficulties. More DLC is planned, but titles and dates have yet to be announced.
{{nihongo|'''Heavy Rain'''|HEAVY RAIN(ヘビーレイン)}} is a [[PlayStation 3]] game, developed by French studio [[Quantic Dream]]. The game was directed by Quantic Dream's founder and CEO David Cage, who also wrote and directed the studio's two previous games, [[Omikron: The Nomad Soul]] and [[Fahrenheit]]. The game was released in February of [[2010]], worldwide. Downloadable episodes, titled The Heavy Rain Chronicles, involve other stories with the Heavy Rain characters, before or after the events of the main game. Originally planned for a simultaneous release with the game, the first chronicle, The Taxidermist, was delayed until [[March 4]], 2010 everywhere but the UK due to technical difficulties. More DLC is planned, but titles and dates have yet to be announced.


Heavy Rain is an interactive story with its plot arcs heavily influenced by player decisions and the success or failure of numerous quicktime, button-pressing events. Actions taken throughout the game affect how the story plays out and how different characters interact with each other. Unlike traditional goal-oriented games, dying or failure does not halt progression of the story and many game endings are possible.
Heavy Rain is an interactive story with its plot arcs heavily influenced by player decisions and the success or failure of numerous quicktime, button-pressing events. Actions taken throughout the game affect how the story plays out and how different characters interact with each other. Unlike traditional goal-oriented games, dying or failure does not halt progression of the story and many game endings are possible.
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{{Continue Nav}}


The game focuses four characters, all controlled by the player at various times, whose lives are intertwined with the events surrounding the Origami Killer. The unknown killer abducts young boys in the fall and drowns them in rainwater over the course of several days. His calling cards are orchids left on the victims' chests and origami figures left in their hands. While the entire city has been on a manhunt for the killer with no leads for two years, the four characters, each on separate and sometimes overlapping paths, are attempting to solve his murders.
The game focuses on four characters, all controlled by the player at various times, whose lives are intertwined during the events surrounding the Origami Killer. The unknown killer abducts young boys in the fall and drowns them in rainwater over the course of several days. His calling cards are orchids left on the victims' chests and origami figures left in their hands. While the entire city has been on a manhunt for the killer with no leads for two years, the four characters, each on separate and sometimes overlapping paths, are attempting to solve his murders.


Ethan Mars is the latest parent of an abducted child and is put through a series of ever more grueling tasks to save his son, Shaun. Scott Shelby is a retired policeman, now working as a private detective investigating the Origami Killer case on behalf of the prior victims' parents. Norman Jayden is an FBI agent on loan to the city police department, tasked with cracking the case through his technologically advanced investigative tools and know-how. Finally, Madison Paige is an uninvolved journalist with insomnia, who happens to run into Ethan and is subsequently drawn into his attempt to rescue his son.
Ethan Mars is the latest parent of an abducted child and is put through a series of ever more grueling tasks to save his son, Shaun. Scott Shelby is a retired policeman, now working as a private detective investigating the Origami Killer case on behalf of the prior victims' parents. Norman Jayden is an FBI agent on loan to the city police department, tasked with cracking the case with technologically advanced investigative methods. Finally, Madison Paige is an uninvolved journalist with insomnia, who happens to run into Ethan and is subsequently drawn into his attempt to rescue his son.
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  Image:Heavy Rain na cover.jpg|North American cover art.
  Image:Heavy Rain na cover.jpg|North American cover art.

Revision as of 23:59, 3 March 2010

Template:Infobox Heavy Rain (HEAVY RAIN(ヘビーレイン)?) is a PlayStation 3 game, developed by French studio Quantic Dream. The game was directed by Quantic Dream's founder and CEO David Cage, who also wrote and directed the studio's two previous games, Omikron: The Nomad Soul and Fahrenheit. The game was released in February of 2010, worldwide. Downloadable episodes, titled The Heavy Rain Chronicles, involve other stories with the Heavy Rain characters, before or after the events of the main game. Originally planned for a simultaneous release with the game, the first chronicle, The Taxidermist, was delayed until March 4, 2010 everywhere but the UK due to technical difficulties. More DLC is planned, but titles and dates have yet to be announced.

Heavy Rain is an interactive story with its plot arcs heavily influenced by player decisions and the success or failure of numerous quicktime, button-pressing events. Actions taken throughout the game affect how the story plays out and how different characters interact with each other. Unlike traditional goal-oriented games, dying or failure does not halt progression of the story and many game endings are possible.

Template:Continue Nav

The game focuses on four characters, all controlled by the player at various times, whose lives are intertwined during the events surrounding the Origami Killer. The unknown killer abducts young boys in the fall and drowns them in rainwater over the course of several days. His calling cards are orchids left on the victims' chests and origami figures left in their hands. While the entire city has been on a manhunt for the killer with no leads for two years, the four characters, each on separate and sometimes overlapping paths, are attempting to solve his murders.

Ethan Mars is the latest parent of an abducted child and is put through a series of ever more grueling tasks to save his son, Shaun. Scott Shelby is a retired policeman, now working as a private detective investigating the Origami Killer case on behalf of the prior victims' parents. Norman Jayden is an FBI agent on loan to the city police department, tasked with cracking the case with technologically advanced investigative methods. Finally, Madison Paige is an uninvolved journalist with insomnia, who happens to run into Ethan and is subsequently drawn into his attempt to rescue his son.

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Appendices
Heavy Rain Chronicles