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{{Header Nav|game=Unreal Tournament 3}}
{{Header Nav|game=Unreal Tournament 3}}


== Description ==
{| {{prettytable|float=right}}
 
{| class="wikitable" border="1"
|-
! Type of Map
! Type of Map
| Deathmatch/Team Deathmatch
| Deathmatch/Team Deathmatch
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== Theme ==
== Theme ==
Man-made industrial area with fuel tanks, flotsam and jetsam lying around.
Man-made industrial area with fuel tanks, flotsam and jetsam lying around.


== Description ==
== Description ==
 
Lots of corridors, trenches, ledges, pipes, and openings to run over and through. Very twisty and turny. Open areas are exposed to fire from multiple levels. The lowest level has pipes as archways and obstacles.
Lots of corridors, trenches, ledges, pipes, and openings to run over and through. Very twisty and turny. Open areas are exposed to fire from multiple levels. The lowest level has pipes as archways and obstacles.
 


== Environmental Hazards ==
== Environmental Hazards ==
None.
None.


== Special Features ==
== Special Features ==
None.
None.


== Important Item Locations ==
== Important Item Locations ==
<gallery>
<gallery>
Image:UT3-DieselUD.jpg|'''U-Damage''': Spawns in the middle of the station, on the lowest level, under a meshwork scaffolding. You can see the glow from all around, and hear a sound when it spawns.
File:UT3-DieselUD.jpg|'''U-Damage''': Spawns in the middle of the station, on the lowest level, under a meshwork scaffolding. You can see the glow from all around, and hear a sound when it spawns.
Image:UT3-DieselCA.jpg|'''Chest Armor''': On the highest level, on a ledge near the rocket launcher, overlooking an open area.
File:UT3-DieselCA.jpg|'''Chest Armor''': On the highest level, on a ledge near the rocket launcher, overlooking an open area.
Image:UT3-DieselTA.jpg|'''Thigh Armor''': On a lower level, at a corner junction.
File:UT3-DieselTA.jpg|'''Thigh Armor''': On a lower level, at a corner junction.
</gallery>
</gallery>


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== Strategies & Tactics ==
== Strategies & Tactics ==
* The rocket launcher is the weapon of choice here because of the varied distances in which you will encounter foes
* The rocket launcher is the weapon of choice here because of the varied distances in which you will encounter foes
* This level plays really fast and there is high visibility from all sides, so keep moving otherwise you'll be picked off from a distance
* This level plays really fast and there is high visibility from all sides, so keep moving otherwise you'll be picked off from a distance


{{Footer Nav|game=Unreal Tournament 3|prevpage=Deimos|nextpage=Fearless}}
{{Footer Nav|game=Unreal Tournament 3|prevpage=Deimos|nextpage=Fearless}}

Latest revision as of 21:17, 8 July 2022

Type of Map Deathmatch/Team Deathmatch
Size Medium
All Normal Weapons Yes
Redeemer No
Superhealth No
U-Damage Yes
Shield Belt Yes
Armor Chest, Thigh
Jump Boots No
Berzerk No
Special Features No

Theme[edit]

Man-made industrial area with fuel tanks, flotsam and jetsam lying around.

Description[edit]

Lots of corridors, trenches, ledges, pipes, and openings to run over and through. Very twisty and turny. Open areas are exposed to fire from multiple levels. The lowest level has pipes as archways and obstacles.

Environmental Hazards[edit]

None.

Special Features[edit]

None.

Important Item Locations[edit]

  • Shield Belt: On top of some boxes near the sniper rifle.

Strategies & Tactics[edit]

  • The rocket launcher is the weapon of choice here because of the varied distances in which you will encounter foes
  • This level plays really fast and there is high visibility from all sides, so keep moving otherwise you'll be picked off from a distance