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Revision as of 00:52, 15 February 2009 by DrBob (talk | contribs) (Removed categories)
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[[Image:{{PAGENAME}}_Info.gif]] {{PAGENAME}}
No detail image
Type: {{{type}}} Skill
Skill Levels: {{{levels}}}
Cast Time: {{{time}}}
Cooldown: {{{cdown}}}
Duration: {{{duration}}}
Target: {{{target}}}
Range: {{{range}}} cells
Knock Back: {{{knock}}}
Area of Efect: {{{AoE}}}
Element Type: [[{{{element}}}]]
Status effect: {{{status}}}
{{{cf_name}}}: {{{cf_value}}}
Prerequisites
{{{prereqs}}}

Description

This template displays a small info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand.

Usage

{{Skill Info
| class =
| class2 =
| class3 =
| type =
| levels =
| prereqs =
| quest =
| time =
| cdown =
| duration =
| target =
| range =
| AoE =
| knock =
| element =
| status =
| cf_name =
| cf_value =
}}

Obligatory Fields

Field Description Auto-adds Category
class The class that the skill belongs to. Category:<class>
type Main type of the skill. Values have to be Active, Passive, Offensive or Supportive. Category:<type>
levels Maximum level of the skill. -
prereqs Prerequisites of the skill. Example: Elementalist -
quest Prerequisite quest of the skill. If it has one, set this instead of prereqs. Category:Quest Skills

Optional Fields

Field Description Auto-adds Category if used
class2 Use in case another class knows the skill. Category:class2
class3 Use in case another class knows the skill. Category:class3
time Cast Time (1 seconds, none/instant, etc). -
cdown Cooldown of the skill (30 seconds, 1 minute, etc). -
duration Lasting time of the skill/skill's effect (30 seconds, 1 minute, etc). -
target Target (ground, self, party, enemy, etc). -
range Range (Melee, Magic or Range). Category:Melee Skills
Category:Magic Skills
Category:Ranged Skills
AoE Area of Effect. If the skill hits more then one target. Category:AoE Skills
knock The skill knocks back the Foe. Category:Knock Back Skills
element Primary element (Water, Earth, Fire, etc). Category:Element Skills
status Status the skill inflicts on the Foe (Stun, poison, etc). -
cf_name Custom Field Name, in case none of the above field criteria apply. Set text will get bolded, use in conjunction with cf_value. -
cf_value Custom Field Value, set this if you have cf_name set also. Setting this without cf_name, it will simply get ignored. -