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Revision as of 16:02, 30 April 2009 by DrBob (talk | contribs) (Removed useless heading)
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For people who are new to this genre, the difficulty is unique to this game.

  • Easy: This setting throughout the game excludes up and down and doesn't have the extra items like goombas and bullet bills which fits the theme of the level.
  • Normal: This is the standard for people who got use to the basic to how the game works. However, there will be enemies which requires whatever method it needs to stop which might ruin your chance, especially through story mode.
  • Hard: If you decide to take on hard, be mindful if you are into music, you must be prepared that there might be times where you need to hold the button or foot, or matching the arrows within the beats between it.
  • Very Hard: You need to be well relaxed to deal with the frenetic nature of this level. Like the Guitar Hero series, you have to be flexible matching the arrows to the beat compare to matching the buttons between the frets, moving up and down and using the hammer for tremolo effect.

The most important part as in this genre is to keep the arrows perfect to the beat. The star meter compare to Guitar Hero's gauge meter, if you miss too many beats, your game would end. If you don't want to a sudden end to the music, you must remember that timing is the most important in the music world.