From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 17:22, 10 October 2006 by Procyon (talk | contribs) (Correcting crazy TOC placement issue on wide browsers)
Jump to navigation Jump to search
cleanup
cleanup

This article could use a cleanup in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Template:All Game Nav Template:Infobox

The World of Warcraft logo.
The World of Warcraft logo.

World of Warcraft, created by the video game company Blizzard Entertainment, is a wildly popular massively multiplayer online role playing game which takes place in the mythical and expansive world of Azeroth. A MMORPG is a multiplayer computer role-playing game that enables thousands of players to play in an evolving virtual world at the same time over the Internet. MMORPGs are a specific type of massively multiplayer online game (MMOG).

This world is filled with two types of game play: player versus environment (PvE) and player versus player (PvP). In the PvE part of the game, players travel around the world completing thousands of quests with hundreds of interesting story lines, whereas, the PvP aspect of the game pits players against other players in order to gain prestige, power, and peer respect.

In game, players choose to create a unique character from eight unique races and nine powerful classes. Each race in the game has it's own interesting look, a look which is further customizable in the character creation screen. As well as look, each race has a series of racial traits and talents which help to give variablity in character types. Further helping to individualize characters, each class is give a plethora of skills and abilities which are enhanced as the character gains levels through game play and exploration. With the added ability to freely create multiple characters in the game, change the abilities of an existing character by respecing their talents, World of Warcraft excels at keeping game content variable thus having long-term playability.

As an added benefit, Blizzard Entertainment has put much effort into creating a game that casual players and hardcore players enjoy alike. For casual players, a few quests can be completed in a matter of a couple hours in the evening, unlike other MMORPGs which require playing the game like a full-time job to feel that you've accomplished something. They also implemented a "rested xp" game mechanism and allows for 200% experience gained from destroying monsters which is activated if a player hasn't gained monster XP for a certain period of time, helping casual players to level at a respectable pace. For hardcore players, who have time and desire to put man hours in, there are item rewards for competing in PvP game play which often requires five or more hours daily, as well, completing instanced dungeons which take hours to complete often yeild desirable items.

Table of Contents