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The barbarian starts off in the city of Halas, in the frozen Northlands.  Not a very magical race, Barbarians can be Rogues, Shamen, Warriors, Beastlords, or Berserkers.  Barbarians are a large race, similar to the troll and ogre, for the purposes of wearing armor, and get a fairly high starting strength and stamina.  They are considered a good race for the purposes of most factions, so they can move freely throughout the good areas of Norrath.
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The barbarian starts off in the city of Halas, in the frozen Northlands.  Not a very magical race, Barbarians can be Rogues, Shaman, Warriors, Beastlords, or Berserkers.  Barbarians are a large race, similar to the troll and ogre, for the purposes of wearing armor, and get a fairly high starting strength and stamina.  They are considered a good race for the purposes of most factions, so they can move freely throughout the good areas of Norrath.


*Alignment: Good
*Alignment: Good
*Size: Large
*Size: Large
*Starting City: Halas
*Starting City: Halas
*Innate Abilities
*Innate Abilities
**Slam
**Slam
*Base Stats
*Base Stats
**Strength 103
**Strength 103
**Stamina 95
**Stamina 95
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**Charisma 55
**Charisma 55


Experience Modifier: - 5%
Experience Modifier(+/-): '''-''' 5%

Latest revision as of 15:24, 25 July 2009

The barbarian starts off in the city of Halas, in the frozen Northlands. Not a very magical race, Barbarians can be Rogues, Shaman, Warriors, Beastlords, or Berserkers. Barbarians are a large race, similar to the troll and ogre, for the purposes of wearing armor, and get a fairly high starting strength and stamina. They are considered a good race for the purposes of most factions, so they can move freely throughout the good areas of Norrath.

  • Alignment: Good
  • Size: Large
  • Starting City: Halas
  • Innate Abilities
    • Slam
  • Base Stats
    • Strength 103
    • Stamina 95
    • Agility 82
    • Dexterity 70
    • Wisdom 70
    • Intelligence 60
    • Charisma 55

Experience Modifier(+/-): - 5%