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(Changed "Cloyster" to "Shelgon")
(Temp save to get module working right for charizards second capture loop count)
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{{Header Nav|game=Pokémon Ranger}}
{{Header Nav|game=Pokémon Ranger}}


You need to capture {{bp|Altaria}} on your way to the Hideout. Then you ''must'' capture {{bp|Charizard}} (he has 15-16 loops now). Capture the {{bp|Aerodactyl}} and {{bp|Shelgon}} on your way there (Go-Rock Squad sets this up for you). Capture two {{bp|Tangela}}, then go across the waterfall with them and recharge your styler with {{bp|Pichu}} or {{bp|Pikachu}}. From there, go up the rocks (avoiding the Gligar!), release any friend Pokémon and go in.
Now that you are in Wintown, what is going to be done about the Go-Rock Squad?
 
==In Wintown==
Elita tells you that the Go-Rock grunt went into the Sekra Range which is where their hideout is. She then says you are going to be assigned a vital mission and you head into the base. Upon entering the base, Elita condemns you for facing the challenges in the cave to get to Wintown so she promotes you to Ranger Rank 9.
 
[[File:Pokemon Ranger Ranger Rank 9.jpg|thumb|250px|Reaching Ranger Rank 9]]
 
Now that you are Ranger Rank 9, you will unlock the fifth segment of your Partner's Gauge. Elita also briefs you on the mission saying that you are a decoy for Spenser to get the Super Styler back from the Go-Rock Squad. Freddie then says he is the outside decoy. When you are ready go out of the base then go right and up the path into Sekra Range.  


==Hideout Infiltration==
==Hideout Infiltration==
Once you get in the hideout, you'll see Chris is there already. He gives you some advice then leaves. Be warned that once you're inside, there's no way out. The alert system's easy – just wait for a pattern to come.
 
{{Footer Nav|game=Pokémon Ranger|prevpage=Aquamole to the North!|nextpage=Fiore Temple}}
[[File:Pokemon Ranger Mission 9 start.jpg|thumb|250px|Starting Mission 9]]
 
Once inside the Sekra Range, go up and right before the stairs you will see a Charizard fly by and Aria tells you that's the same Charizard from the Jungle Relic. She was trying to capture to help it but she failed and she asks for your help as she thinks Charizard will only listen to you. She also says Elita told her to accompany you doing the mission. She also admits that you are a great Ranger and she respects you.
 
When ready go up the steps, you will find a new Pokémon, '''Nuzleaf'''. Also capture a Poliwhirl as you need its Poké Assist for later.
 
{{Pokemon Ranger/Capture|R-181}}
 
Go to the right and you'll will find another new Pokémon, '''Arbok'''.
 
{{Pokemon Ranger/Capture|R-152}}
 
Above the Arbok is a breakable wall which requires 3x [[File:Pokemon Ranger Crush Icon.png|Crush]]. As you cant break it yet, keep going right and you will run into a Go-Rock grunt with 6 Seedot.
 
[[File:Pokemon Ranger Go-Rock Seedot attack.jpg|thumb|250px|Getting attacked by Seedot from Go-Rock]]
 
{{Pokemon Ranger/Capture|R-180}}
 
After this grunt go up until a Snorlax is blocking the path to continue going up so instead go left. You will then run into another grunt with 8 Seedot. Continue left and you will find another grunt with 7 Seedot and a Nuzleaf. Continue going left and you will see 2 Piloswine and a Pikachu. Capture a Piloswine as you need its field move and capture the Pikachu if you need to recharge your Styler. Go up into the next area.
 
Be careful when walking up to the tree in the middle as a group of '''Shiftry''' will jump on you and you will have to capture all of them in one go. To avoid this, walk along the tree line to the left or right and walk to the middle tree from behind and capture one Shiftry.
 
{{Pokemon Ranger/Capture|R-182}}
 
Taking the path left leads to a dead end with a Sneasel so go up into the next area. Here you will find a cabin which houses a man who will recharge your Styler if needed. Go right oof thr cabin and over the bridge. You will see a grunt try to capture an '''Altaria''' and fail.
 
[[File:Pokemon Ranger Go-Rock Altaria fail.jpg|thumb|Go-Rock failing to capture an Altaria]]
 
The Altaria will run off and create a dense fog. Aria says to get rid of the fog you will need to find and capture the Altaria. Altaria didn't go to far as it's still in the area along with a few '''Swablu'''.
 
{{Pokemon Ranger/Capture|R-196|R-197}}
 
When trying to capture Altaria, wait for it to create a fog as it will slow down when the fog is around which means making loops around it will be alot easier. Once captured the fog will go away and you will release the Altaria. Now you can go up and climb the stairs. After walking a little left from the stairs, the grunt will appear and asks if you've captured an Altaria. She then thanks you as she can now head back to their base. Follow the path left and go up to the next area.
 
Go up and you will find a tree that you can knock down with Piloswine's field move. If you didn't capture a Piloswine before, there is another one above the log. Cross over the log and go right. You will see that there was a forest fire. Continue right and you will find the Charizard whom is in pain according to Aria. Aria tells you to capture it.
 
[[File:Pokemon Ranger Forest fire Charizard.jpg|thumb|250px|Seeing burned trees caused by Charizard]]
 
{{Pokemon Ranger/Capture|R-142}}
 
Charizard now has 16 loops which is more than what he had the previous time you captured it. This time it's easier though as you can use Poliwhirl's Poké Assist to help you out. Do rapid circling when it's inside the bubble and you should get it. If you happen to not get it before the bubble bursts then watch its movements and get the remaining loops whenever you can but do it quickly as he flamethrower into the sky and flames drop on the floor making it hard to loop.
 
Once it is captured, it will be calmed down and you will release it. Go up the stairs into the next area. Follow the path right and be careful of the falling Golem. If you capture a Golem them go back to where you saw the breakable wall near the Arbok and use Golem's field move on it. Inside the wall is a new Pokémon, '''Kangaskhan'''.
 
{{Pokemon Ranger/Capture|R-201}}
 
If you decide to skip the Kangaskhan then that's fine as it's optional. You will see a big breakable boulder but the path that it leads to inside the cave requires 3x [[File:Pokemon Ranger Burn Icon.png|Burn]] which you don't have it
 
{{Footer Nav|game=Pokémon Ranger|prevpage=Aquamole to the North|nextpage=Fiore Temple}}

Revision as of 18:45, 5 May 2024

Now that you are in Wintown, what is going to be done about the Go-Rock Squad?

In Wintown

Elita tells you that the Go-Rock grunt went into the Sekra Range which is where their hideout is. She then says you are going to be assigned a vital mission and you head into the base. Upon entering the base, Elita condemns you for facing the challenges in the cave to get to Wintown so she promotes you to Ranger Rank 9.

Reaching Ranger Rank 9

Now that you are Ranger Rank 9, you will unlock the fifth segment of your Partner's Gauge. Elita also briefs you on the mission saying that you are a decoy for Spenser to get the Super Styler back from the Go-Rock Squad. Freddie then says he is the outside decoy. When you are ready go out of the base then go right and up the path into Sekra Range.

Hideout Infiltration

Starting Mission 9

Once inside the Sekra Range, go up and right before the stairs you will see a Charizard fly by and Aria tells you that's the same Charizard from the Jungle Relic. She was trying to capture to help it but she failed and she asks for your help as she thinks Charizard will only listen to you. She also says Elita told her to accompany you doing the mission. She also admits that you are a great Ranger and she respects you.

When ready go up the steps, you will find a new Pokémon, Nuzleaf. Also capture a Poliwhirl as you need its Poké Assist for later.

PokémonField MovePoké AssistLoops
Nuzleaf NuzleafGust Grass3

Go to the right and you'll will find another new Pokémon, Arbok.

PokémonField MovePoké AssistLoops
Arbok ArbokNonePoison6

Above the Arbok is a breakable wall which requires 3x Crush. As you cant break it yet, keep going right and you will run into a Go-Rock grunt with 6 Seedot.

Getting attacked by Seedot from Go-Rock
PokémonField MovePoké AssistLoops
Seedot SeedotTackle Grass1

After this grunt go up until a Snorlax is blocking the path to continue going up so instead go left. You will then run into another grunt with 8 Seedot. Continue left and you will find another grunt with 7 Seedot and a Nuzleaf. Continue going left and you will see 2 Piloswine and a Pikachu. Capture a Piloswine as you need its field move and capture the Pikachu if you need to recharge your Styler. Go up into the next area.

Be careful when walking up to the tree in the middle as a group of Shiftry will jump on you and you will have to capture all of them in one go. To avoid this, walk along the tree line to the left or right and walk to the middle tree from behind and capture one Shiftry.

PokémonField MovePoké AssistLoops
Shiftry ShiftryGust Gust Grass4

Taking the path left leads to a dead end with a Sneasel so go up into the next area. Here you will find a cabin which houses a man who will recharge your Styler if needed. Go right oof thr cabin and over the bridge. You will see a grunt try to capture an Altaria and fail.

Go-Rock failing to capture an Altaria

The Altaria will run off and create a dense fog. Aria says to get rid of the fog you will need to find and capture the Altaria. Altaria didn't go to far as it's still in the area along with a few Swablu.

PokémonField MovePoké AssistLoops
Swablu SwabluGust Flying5
Altaria AltariaGust Gust Gust Flying10

When trying to capture Altaria, wait for it to create a fog as it will slow down when the fog is around which means making loops around it will be alot easier. Once captured the fog will go away and you will release the Altaria. Now you can go up and climb the stairs. After walking a little left from the stairs, the grunt will appear and asks if you've captured an Altaria. She then thanks you as she can now head back to their base. Follow the path left and go up to the next area.

Go up and you will find a tree that you can knock down with Piloswine's field move. If you didn't capture a Piloswine before, there is another one above the log. Cross over the log and go right. You will see that there was a forest fire. Continue right and you will find the Charizard whom is in pain according to Aria. Aria tells you to capture it.

Seeing burned trees caused by Charizard
PokémonField MovePoké AssistLoops
Charizard CharizardBurn Burn Burn Fire16

Charizard now has 16 loops which is more than what he had the previous time you captured it. This time it's easier though as you can use Poliwhirl's Poké Assist to help you out. Do rapid circling when it's inside the bubble and you should get it. If you happen to not get it before the bubble bursts then watch its movements and get the remaining loops whenever you can but do it quickly as he flamethrower into the sky and flames drop on the floor making it hard to loop.

Once it is captured, it will be calmed down and you will release it. Go up the stairs into the next area. Follow the path right and be careful of the falling Golem. If you capture a Golem them go back to where you saw the breakable wall near the Arbok and use Golem's field move on it. Inside the wall is a new Pokémon, Kangaskhan.

PokémonField MovePoké AssistLoops
Kangaskhan KangaskhanCrush Crush Crush Normal5

If you decide to skip the Kangaskhan then that's fine as it's optional. You will see a big breakable boulder but the path that it leads to inside the cave requires 3x Burn which you don't have it